![]() ![]() ![]() It also replaces Gyro Ball as the speed boost entirely ruins this move It will gain a very large speed boost which in return will give Rolloutb noticable accuracy buff. This move however is still useful when your Chespin becomes a Chesnaught. While being a hero in No WM due to the Defense Curl/Rollout combo, and being able to deal a lot of damage in general especially with Sdance/Tail Whip, it is in general a worse option than Gyro Ball in this category Rollout hits hard but is also very inaccurate. It is only around a 5-10 second timeloss taking this move but it is entirely skippable. when you will outspeed enemies (Ancient Burrow or Chesnaught) Def buff stacking enemies (such as Tirtougas Withdraw) It is a good option in cases where Gyro Ball struggles such as: Not only is it very useful for Boss Battle setups, your partners AI also makes very good use of this move! It will usually try to get one Sdance each floor when close to an enemy, which gives early game Gyro Ball split ups a very noticable boostĮnergy Ball is a special attack coverage and STAB move. Swordsdance raises your Atk sharply and is mostly used in combination with Gyro Ball to reach a very large amount of damage. (Look at this list if you want to know which enemies Gyro Ball is effective against: ) This will almost always be the case so the damage this move deals can become very insane! Gyro Ball is a very accurate (95%) close range move that deals twice the damage if Chespin is slower than his opponent. He provides a very versatile and powerful moveset which will enable it to be a very powerful lategame damage dealer and a reliable split up partner.Ĭhespin in general also synergizes well as partner for Pikachu as Pika can help him setup great Gyro Ball damage with Tail Whip in regular encounters and bosses. I really like this move mostly because it still hits all your enemies around you even if you are confused which is really useful in dungeons like Nectar Meadow However, Thunderbolt has the same accuracy as Thunder with drinks, so this move will not have an accuracy advantage over Thunder. It is also useful for preserving some PP for Thunder if you don't need it to kill an enemy. Pikachu also learns Thunderbolt, a move that can hit all enemies around him. However, Thunder is also very inaccurate even having the same accuracy as Rollout. That allows for a very self sufficient playstyle crucial for early game split up strats. He will be able to hit a lot harder than most other starters would right out of the box without any setup. He shines in this category especially to his really strong early game thanks to Thunder which is one the most powerful move available to us through WM codes.
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